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An uplink relay on the rain-slick loading dock at Saltline Terminal

Generated by Claude Fable 5.2

Saltline A free 3D browser FPS

One prompt produced the entire game in a 1.4 MB HTML file, with models, textures and sound generated in code.

Free to play · No download or account

In-game view · Saltline Terminal

The one-shot experiment

Felix Rieseberg wanted to see what Claude Fable 5.2 could build from a single prompt without human feedback. The result is a playable 3D shooter with zero separate image, video or audio files.

Generation time
About 8 hours
Estimated API cost
About $550

Rieseberg reported about 2.7 million output tokens and 445 million input tokens, with heavy use of caching.

The HTML file contains the code that builds Berth 4. When the game opens, your browser assembles the container yard, warehouse and dock, then prepares the lighting and sound. The loading screen stays up while your device does this work, so how soon START appears depends on the device.

This site hosts the standalone HTML version of Rieseberg’s original Claude experiment.

Original gameplay clip by Felix RiesebergWatch on X

Your mission at Saltline Terminal

Cross a rain-soaked container port, shut down three relays and escape by boat.

Cut three uplink relays

Find the relay stations among the containers and hold the interact button at each one to cut its uplink.

Get past the patrols

Gull drones search from above and Hounds patrol at ground level. Use the containers for cover as you cross the yard.

Reach the extraction boat

Once the third uplink is down, head for the boat to finish the mission.

First-person view of Berth 4 in Saltline, with the mission objective on the HUD.
Berth 4 during a run. The HUD tracks your objective and relay progress.

Saltline walkthrough for Berth 4

Relay locations at Berth 4

Look for Relay A in the container yard, Relay B in the shed and Relay C on the quay. The A, B and C markers at the top of the screen show the direction and distance to each relay. Start by following A from the entry point, then use the markers to orient yourself as you move between areas.

Hold the interact button until the relay shuts down

Get close enough to see the Cut relay prompt. Hold E on a keyboard or USE on a touch screen until the progress meter fills. Use a nearby container or wall for cover before you start. Releasing the button early lets progress drain, so check that the relay counter has gone up before moving on.

Find the extraction boat after 3/3

When the relay counter reaches 3/3, follow the extraction marker to the ladder at the south end of the quay. Move into the marked area beside the boat to finish the mission. The debrief shows your time, accuracy and retries, so you can compare results on your next run.

How to play Saltline

Open Play Saltline, then choose START in the new tab. Use the controls below to move and cut the uplinks. Open Controls in the pause menu for the full list.

Keyboard & mouse

Move
W A S D
Look / fire
Mouse / left click
Reload
R
Cut relay
Hold E
Pause
Esc / P

Touch controls

Move
Left thumb
Look around
Drag on the right
Fire
FIRE
Reload
RLD
Cut relay
Hold USE

Saltline controller support

Saltline supports gamepads that the browser recognizes with a standard button layout. Use the left stick to move and the right stick to look. The right trigger fires, the left trigger aims, and holding Y cuts a relay. The gamepad layout is listed under Controls in the pause menu.

Graphics and mouse settings

Open Settings to change graphics quality, mouse sensitivity or field of view. If the game stutters, try Low under Graphics quality. If the browser cannot lock the pointer, hold a mouse button and drag to look, or use the arrow keys. The Display setting also lets you enter fullscreen.

Saltline FAQ

Play Saltline (opens in a new tab)
Is Saltline free to play?

Yes. Open Play Saltline and choose START in the new tab. You can play for free in the browser without signing in to Claude or downloading a separate app.

Can I play Saltline on a phone or tablet?

Yes, on devices with a browser that supports WebGL 2. Use your left thumb to move and drag on the right to look around. The on-screen buttons let you fire, aim, reload, jump and interact.

How do I cut the relays and finish the mission?

Stand close to each uplink relay and hold E on a keyboard or USE on the touch controls until it shuts down. Once the counter reaches 3/3, follow the extraction objective to the boat.

Why is Saltline stuck on “Waiting for first light” or running slowly?

Saltline builds the scene in your browser on startup. If it never reaches the menu, reload in a current browser with WebGL 2 and hardware acceleration enabled. If the menu opens but the game stutters, choose Low under Settings → Graphics quality.

What if the mouse won’t control the camera?

Click inside the game tab to give it focus. From the pause menu, choose Resume to recapture the mouse. If pointer lock is unavailable, hold a mouse button and drag to look, or use the arrow keys.

Can I retry the mission?

Yes. Use Retry on the failure screen, Restart mission from the pause menu, or Redeploy after a completed run.

Does Saltline have multiplayer?

Saltline is a single-player game with one playable mission at Berth 4. The drones and robotic hounds are controlled by the game.

Who made Saltline?

Felix Rieseberg set up the experiment. Claude Fable 5.2 generated the playable game from a single prompt without human feedback in about eight hours.

Which version of Saltline can I play here?

This site hosts the original single-prompt version from Felix Rieseberg’s experiment as a standalone HTML page. The game menus are in English.